Updated: 01. March 2017
How to find the server you're going to play on: http://i.imgur.com/9FFdbpA.png
Change map on server after veto using the !map command.
*After correct map is chosed, write !ready to start knife round. Winner of knife round selects side, write !start again to start match. *
All matches will be managed using eBot. Matches in progress can be seen on <172.17.68.4>
Your ingame nickname should specify what team you play for. All matches are played as 5 against 5. The winner is found when one team has 16 rounds or the match is draw(15-15). If the match is draw, the draw result is reported to crew except when the match that is draw is played in the final stage (single elimination). In that case, there will be played 3 rounds on each side with 10.000 as startmoney. There will be played BO1 in group-stage and BO3 afterwards.
Brackets will be controlled on Challonge. Right before the tournaments starts, there will be added informations regarding how to connect to the game servers.
All teams will be separated in groups of 4 teams. All in each group are going to meet each other in a match. (That means everyone are going to play at least 3 matches).
The 2 best teams from each group will proceed to the final stage (single elimination) where the winners of the tournament will be found.
Map Pool is updated for AAULAN 2017 - Spring
You choose a map by veto from the following maps.
VETO: Team 1 eliminates a map they don’t want to play, Team 2 eliminates a map from the remaining maps they don’t want to play, Team 1 eliminates… Finally one map is left, which is the one that is going to be played.
When there should be played BO3 should all maps be chosen before the match is started.
It is not allowed to boost the bomb. It should be planted in a such a way that a single CT-player can defuse the bomb.
It is allowed to boost as long as the boost doesn’t give allow the player to exploit bugs (look through walls etc.)
It is not allowed to exploit bugs in a such manner that you gain advantage against the opponent. If teams doesn’t follow this rule, they will be disqualified from the tournament.
It is not allowed to pause during a match if the purpose of the pause is to smoke a cigarette, have a tactical timeout or anything similar. Look at ‘Client breakdown’ for acceptable pause.
If a player disconnects from the server caused by technical issues, the match can be paused after the current round has finished. The team captain is responsible for pause and unpause.
The match can only be paused when "CT / T wins" is shown or during freeze time the following round. If the disconnected player doesn’t appear on the server after 10 minutes or a stand-in is not on the server, then the match will continue as 4 against 5. Mark that it is only allowed to have a stand-in player that is also attending to the event and the player must not be playing for another team in the CSGO tournament.
If the server crashes during the first 3 rounds, the entire map will be restarted. If the crash happens after the first 3 rounds, the match will continue when the server is stable again. (If it doesn’t happen instantly, please inform Crew)
The match will be continued with 6500 as startmoney. After the first round, startmoney is reverted to 800 again.
If the server doesn’t gets stable again, a new server will be played on.
There will be recorded on GO:TV, it is therefore not needed to record in-eye.
You can find the demo of a match on the eBot website: http://ebot.aaulan.dk